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Kingsleigh Primary School

Design & Technology

Subject Intent

During Reception, children begin to safely explore a variety of materials, tools and techniques, experimenting with colour, design, texture, form and function. They learn how to us a range of small tools including scissors and paint brushes and share their creations - explaining the process they have used.

Children in Key Stage 1 start their DT journey by using all the skills they have acquired in the Early Years to create their own Junk Modelling structure. They then explore structures and food technology, learn basic sewing techniques and how to make basic mechanisms.

In Key Stage 2, the children then build on this by taking part in more complex food technology, textiles, structure building and mechanisms and are introduced to Woodwork, Electronics and Computer Aided Design.

Subject Implementation

DT

 

Spring

Summer

1

Junk Modelling – Not A Box

·         Build structures, exploring how they can be made stronger, stiffer and more stable

·         Select from and use a range of tools to perform practical tasks (for example cutting, shaping, joining and finishing)

·         Design purposeful, functional and appealing products from themselves and others based on design criteria

·         Generate, develop, model and communicate their ideas through talking, drawing, templates and mock ups

·         Explore and evaluate a range of existing products and evaluate their ideas and products against design criteria

Structures – Freestanding Structures

·         Build structures, exploring how they can be made stronger, stiffer and more stable

·         Select from and use a range of tools to perform practical tasks (for example cutting, shaping, joining and finishing)

·         Design purposeful, functional and appealing products from themselves and others based on design criteria

·         Generate, develop, model and communicate their ideas through talking, drawing, templates and mock ups

·         Explore and evaluate a range of existing products and evaluate their ideas and products against design criteria

Food technology – A Healthy Picnic

·         Use the basic principles of a healthy and varied diet to prepare dishes

·         Understand where food comes from.

·         Design purposeful, functional and appealing products from themselves and others based on design criteria

·         Generate, develop, model and communicate their ideas through talking, drawing, templates and mock ups

·         Explore and evaluate a range of existing products and evaluate their ideas and products against design criteria

2

Textiles- Christmas Decorations

·         Select from and use a wider range of materials including textiles according to their functional properties and aesthetic qualities

·         Design purposeful, functional and appealing products from themselves and others based on design criteria

·         Generate, develop, model and communicate their ideas through talking, drawing, templates and mock ups

·         Explore and evaluate a range of existing products and evaluate their ideas and products against design criteria

Food technology – Food Around The World

·         Use the basic principles of a healthy and varied diet to prepare dishes

·         Understand where food comes from.

·         Design purposeful, functional and appealing products from themselves and others based on design criteria

·         Generate, develop, model and communicate their ideas through talking, drawing, templates and mock ups

·         Explore and evaluate a range of existing products and evaluate their ideas and products against design criteria

Mechanisms – Pop Up Books

·         Explore and use mechanisms (for example levels, sliders, wheels and axles)

·         Design purposeful, functional and appealing products from themselves and others based on design criteria

·         Generate, develop, model and communicate their ideas through talking, drawing, templates and mock ups

·         Explore and evaluate a range of existing products and evaluate their ideas and products against design criter

 

3

Food technology – Indian Samosas

·         Understand and apply the principles of a healthy and varied diet

·         Prepare and cook a variety of predominantly savoury dishes using a range of cooking techniques

·         Use research to design innovative, functional and appeal products that are fit for purpose and aimed at particular individuals or groups

·         Generate, develop, model and communicate their ideas through discussion, sketches, cross-sectional and exploded diagrams, prototypes and pattern pieces.

·         Select and use a wider range of ingredients according to their functional properties and aesthetic qualities.

·         Investigate and analyse a range of existing products/meals/food types

·         Evaluate their ideas and products against their own design criteria and consider the views of others to improve their work.

Textiles – Fantastic Fables

·         Select from and use a wider range of materials and textiles according to their functional properties and aesthetic qualities.

·         Select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately.

·         Use research to design innovative, functional and appeal products that are fit for purpose and aimed at particular individuals or groups

·         Generate, develop, model and communicate their ideas through discussion, sketches, cross-sectional and exploded diagrams, prototypes and pattern pieces.

·         Select and use a wider range of materials according to their functional properties and aesthetic qualities.

·         Investigate and analyse a range of existing products

·         Evaluate their ideas and products against their own design criteria and consider the views of others to improve their work.

Woodwork – Wooden Toys

·         Apply their understanding of how to strengthen, stiffen and reinforce more complex structures

·         Select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately

·         Use research to design innovative, functional and appeal products that are fit for purpose and aimed at particular individuals or groups

·         Generate, develop, model and communicate their ideas through discussion, sketches, cross-sectional and exploded diagrams, prototypes and pattern pieces.

·         Select and use a wider range of materials according to their functional properties and aesthetic qualities.

·         Investigate and analyse a range of existing products

·         Evaluate their ideas and products against their own design criteria and consider the views of others to improve their work.

 

4

Electronics- Light Up Christmas decorations

·         Understand and use electrical systems in their products [for example, series circuits incorporating switches, bulbs, buzzers and motors]

·         Select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately

·         Use research to design innovative, functional and appeal products that are fit for purpose and aimed at particular individuals or groups

·         Generate, develop, model and communicate their ideas through discussion, sketches, cross-sectional and exploded diagrams, prototypes and pattern pieces.

·         Select and use a wider range of materials according to their functional properties and aesthetic qualities.

·         Investigate and analyse a range of existing products

·         Evaluate their ideas and products against their own design criteria and consider the views of others to improve their work.

Structures – Shell/Dome Structures

·         Apply their understanding of how to strengthen, stiffen and reinforce more complex structures

·         Select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately

·         Select from and use a wider range of materials and components including construction materials, according to their functional properties and aesthetic qualities

·         Use research to design innovative, functional and appeal products that are fit for purpose and aimed at particular individuals or groups

·         Generate, develop, model and communicate their ideas through discussion, sketches, cross-sectional and exploded diagrams, prototypes and pattern pieces.

·         Select and use a wider range of materials according to their functional properties and aesthetic qualities.

·         Investigate and analyse a range of existing products

·       Evaluate their ideas and products against their own design criteria and consider the views of others to improve their work.

Mechanisms – Mechanical Toys

·         Understand and use mechanical systems in their products [for example, gears, pulleys, cams, levers and linkages]

·         Select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately

·         Use research to design innovative, functional and appeal products that are fit for purpose and aimed at particular individuals or groups

·         Generate, develop, model and communicate their ideas through discussion, sketches, cross-sectional and exploded diagrams, prototypes and pattern pieces.

·         Select and use a wider range of materials according to their functional properties and aesthetic qualities.

·         Investigate and analyse a range of existing products

·         Evaluate their ideas and products against their own design criteria and consider the views of others to improve their work.

 

5

Structures – Frame Structures

·         Understand how key events and individuals in design and technology have shaped the world.

·         Apply their understanding of how to strengthen, stiffen and reinforce more complex structures

·         Select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately

·         Select from and use a wider range of materials and components including construction materials, according to their functional properties and aesthetic qualities

·         Use research to design innovative, functional and appeal products that are fit for purpose and aimed at particular individuals or groups

·         Generate, develop, model and communicate their ideas through discussion, sketches, cross-sectional and exploded diagrams, prototypes and pattern pieces.

·         Select and use a wider range of materials according to their functional properties and aesthetic qualities.

·         Investigate and analyse a range of existing products

·         Evaluate their ideas and products against their own design criteria and consider the views of others to improve their work.

 

Woodwork - Marble Maze

·         Understand how key events and individuals in design and technolofy have shaped the world.

·         Apply their understanding of how to strengthen, stiffen and reinforce more complex structures

·         Select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately

·         Use research to design innovative, functional and appeal products that are fit for purpose and aimed at particular individuals or groups

·         Generate, develop, model and communicate their ideas through discussion, sketches, cross-sectional and exploded diagrams, prototypes and pattern pieces.

·         Select and use a wider range of materials according to their functional properties and aesthetic qualities.

·         Investigate and analyse a range of existing products

·         Evaluate their ideas and products against their own design criteria and consider the views of others to improve their work.

 

 

 

Textiles – Phone Case/Tote Bag

·         Select from and use a wider range of materials and textiles according to their functional properties and aesthetic qualities.

·         Select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately.

·         Use research to design innovative, functional and appeal products that are fit for purpose and aimed at particular individuals or groups

·         Generate, develop, model and communicate their ideas through discussion, sketches, cross-sectional and exploded diagrams, prototypes and pattern pieces.

·         Select and use a wider range of materials according to their functional properties and aesthetic qualities.

·         Investigate and analyse a range of existing products

·         Evaluate their ideas and products against their own design criteria and consider the views of others to improve their work.

6

Food technology – Savoury Meal

·         Understand and apply the principles of a healthy and varied diet

·         Prepare and cook a variety of predominantly savoury dishes using a range of cooking techniques

·         Understand seasonality, and know where and how a variety of ingredients are grown, reared, caught and processed.

·         Understand how key events and individuals in design and technology have shaped the world.

·         Use research to design innovative, functional and appeal products that are fit for purpose and aimed at particular individuals or groups

·         Generate, develop, model and communicate their ideas through discussion, sketches, cross-sectional and exploded diagrams, prototypes and pattern pieces.

·         Select and use a wider range of ingredients according to their functional properties and aesthetic qualities.

·         Investigate and analyse a range of existing products/meals/food types

·         Evaluate their ideas and products against their own design criteria and consider the views of others to improve their work.

Electronics- Light Boxes

·         Understand how key events and individuals in design and technology have shaped the world.

·         Understand and use electrical systems in their products [for example, series circuits incorporating switches, bulbs, buzzers and motors]

·         Select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately

·         Use research to design innovative, functional and appeal products that are fit for purpose and aimed at particular individuals or groups

·         Generate, develop, model and communicate their ideas through discussion, sketches, cross-sectional and exploded diagrams, prototypes and pattern pieces.

·         Select and use a wider range of materials according to their functional properties and aesthetic qualities.

·         Investigate and analyse a range of existing products

·         Evaluate their ideas and products against their own design criteria and consider the views of others to improve their work.

 

Computer Aided Design -Electric model for a fun fair ride

·         Apply their understanding of computing to program, monitor and control their products

·         Understand how key events and individuals in design and technology have shaped the world.

·         Understand and use electrical systems in their products [for example, series circuits incorporating switches, bulbs, buzzers and motors]

·         Select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately

·         Use research to design innovative, functional and appeal products that are fit for purpose and aimed at particular individuals or groups

·         Generate, develop, model and communicate their ideas through discussion, sketches, cross-sectional and exploded diagrams, prototypes and pattern pieces.

·         Select and use a wider range of materials according to their functional properties and aesthetic qualities.

·         Investigate and analyse a range of existing products

·         Evaluate their ideas and products against their own design criteria and consider the views of others to improve their work.

 

D&T Photo Gallery

Design and Technology